Today we worked on the singular elements of the bar while Jessica worked on the 2D animatic and I finished the characters.
Annie and I then worked on the movement tests for our main character. We initially wanted to go with a sort of hopping or bouncing for Karl's movement but that proved far too time consuming for the amount of time we were given for this task. We ended up with a waddle that was a lot easier to animate.
So far we have created the rough base models for the main character and the tree professor. I bought some dolls from the dollar store that were admittedly very cheap and didn't come with a whole lot of hair or a nice outfit. So I put the hair in a nice bun at the top and created a simple polka dot dress for her as well. Now she looks more like a college student and less like a fairy princess!
Annie and Jessica both worked on finding sounds and putting the stop motion together. Jessica also worked on the bar scene.
We were tasked on Wednesday (6/5) to come up with an idea for a stop motion that involved the theme of nature. So, naturally, our idea involves a tree going to college (a college of both humans and trees alike). He gets drunk one night while he's out partying and oversleeps the next day and is late for class. He's in such a flurry and is still hungover, that
he mistakenly goes into the wood shop where he then faints. The professor in the wood shop then uses the student tree's body for extra wood as he puts him through the wood chipper.
A school related countdown video made in collaboration with Annie Sungkajun and Jessica Ross.
The only problem we encountered was the camera battery dying after we finished taking pictures of the first number (the three). Other than that, the Dragonframe software we used that includes the onion skin feature was very helpful and allowed for the process of creating this project to go a lot quicker and smoother.
A cold girl played by Annie is concerned and slightly relieved when she encounters a jacket for warmth...but are the jacket's intentions more sinister than at first imagined?
First attempt at Pixilation created in collaboration with Annie Sungkajun and Jessica Ross.
(Pixilation is the use of people in stop motion.)
We encountered a few problems while creating this in that our supplies were limited so finding creative ways to make sure the jacket was help up on Annie's body in-between shots was rather challenging. We were able to use some make-shift string, a belt, and a couple of pieces of duct tape in order to remedy the problem (though a couple of safety pins would have come in handy!).
We changed up some of the speeds in which some things were shot by taking fewer pictures. For example, when Annie is reaching for the railing after the jacket has started to take control of her body, her movements are slightly faster and jerky.
All-in-all, I had a great time creating this stop-motion and it was very eye-opening to the amount of effort that is required.
Entitled "Western Spaghetti", this stop motion animation takes a cornucopia of different unconventional materials to create a fake dish.
I enjoyed this piece because it was very whimsical and incorporated objects as well as people in a stop motion. Usually, one would not think to put people into stop motion animations; you can already record them on video just fine! But it adds a sort of cartoonish realism that competes very well with live action recording. The use of unconventional materials and how they were transformed really caught my attention as well.
This project is a graffiti stop motion created on a large scale within Buenos Aires and Baden.
The sheer amount of time and energy (and not getting caught!) put forth into this project is enough to make me appreciate it. But the strange creatures that emerge from each other and scurry along the walls and sidewalks are really inspiring. I would never have thought to use paint as a medium for stop motion; I normally would go to materials like clay and objects I have around the house. But with paint, the possibilities are more than endless!
This project is a stop motion of many sand sculptures being created but done in a way that makes the sand look like it's alive!
This is another case in which the medium used (sand) is beyond the scope of what I would have thought to use in a stop motion animation. Though this particular project was created on a large scale on a beach, I can't help but be inspired and wonder what could be done on a smaller scale. On a table perhaps?